Monthly Archives: March 2013

Fun with ICE. Wheel

Played a little with ‘interactive playback’ simulation environment mode. Some simple ICE Kinematics and some ICE mesh and nurb deformation – and here we have quite useful auto-rotated wheel rig. I used to do it with ScOps before, but it’s much easy and comfortable to built such things with ICE.
Note. If you hide nulls in viewport, it becomes a little bit buggy (but doesn’t stop working at all:) ) . Strange but true.

Download scene.